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DCT Podcast: Episode 2 – Deadpool 2

IGN

Da Couch Tomato Podcast, Episode 2, discussing Deadpool 2, a bit about how DC movies differ from Marvel, and how to approach viewing a film like Deadpool 2.

Hosts: Sting Lacson and Giosi Mendoza

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DCT Podcast: Episode 1 – Avengers: Infinity War

What's On Netflix

This is the first DCT podcast, so bear with us. We hope to produce more, because it's really fun to make, but quite time-consuming to edit.

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Review: Ready Player One, or Why I Can't Wait For the Blu-Ray Release

You know this isn't porn because he still has his shirt on.

Ah, Ready Player One. I loved the book a lot, so when I found out it was going to be a movie, I almost pissed my pants in excitement. I was even a little miffed that 2017's The Last Jedi pushed back RPO's release date to March 2018. But it doesn't matter. It's playing now in theatres, which is a good thing. And that's just one of the many good things about this film, such as...

1. It's Steven Spielberg at the helm.
I've mentioned it before. Spielberg is one of the best visual storytellers alive today. He has such a very deep understanding of cinema: from composition, to cinematography, to narrative pacing, to adaptation. He is a great director because he is effective. His camera movements are not for show; they have a purpose, which is to reveal information or to advance the story forward. He's been doing this a long time, so he's become quite good at it.

2. Ernest Cline co-wrote the screenplay.
This is one of the very few instances where an adapted screenplay is also penned by the same author of the source material. Cline's book was a perfect nerdgasm of 80s pop culture references, plus the world-building he did was so fantastic that apparently, the virtual reality (VR) company Oculus gave all its employees a copy of the Ready Player One book. However, some scenes in the book are either not cinematic enough or just downright unfilmable that another writer was needed to crack the adaptation problem. And that's where co-writer Zak Penn comes in. With Penn in the equation, the final screenplay is, well...

3. It's not like the book.
Around a quarter of the way into the film, I just gave up on any expectations that the movie would be faithful to the book. Well, the spirit and essence of the book was preserved, thanks to the close collaboration between Penn, Cline, and Spielberg. There's still the quest, the three challenges, and the David vs. Goliath theme (Parzival against the big corporation IOI). But the details have changed drastically, and the narrative took a different direction. The challenges have been altered: the first challenge, the race, was not in the book, while the second challenge was changed to The Shining instead of War Games. But it doesn't matter, actually, as this is a great story on the page and on the screen.

4. The actors aren't that well-known.
Spielberg made a good call with this film's casting, opting to go for mostly newcomers. With the exception of Ben Mendelsohn, Simon Pegg, and Oscar winner and new Spielberg favourite Mark Rylance, the rest of the cast are relative unknowns. I think it's probably because the filmmakers want us to concentrate on the wonderful story, and having too many Hollywood A-listers might take the attention away from the narrative. That or the special effects took up a bulk of the budget.

5. References galore.
The book was a veritable nerdgasm of 1980s pop culture references. There's references to 1980s movies, music, and most of all, video games. In the book, though, it was explicitly stated that James Halliday was a huge fan of everything 80s, so all references came from that decade only. The movie didn't make that distinction, though, and opened up its references to other decades. There's Speed Racer from the 60s, Star Trek from the 70s, Jurassic Park's T-Rex from the 90s, Firefly's Serenity from the 00s, and Minecraft from the 10s. I guess including references from the more recent decades would please the younger fans instead of alienating them.

I've seen Jerry Seinfeld drive a DeLorean. Not that impressive.



Ready Player One. USA. 2018.



Rating: 8.7/10

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Review: Pacific Rim: Uprising, or Six Reasons I Cried While Watching This

Seriously, there's no need to name this "Gipsy" if it's not related to Gipsy Danger, anyway.

2013's Pacific Rim was a great movie. It was the Western visualisation of the great Eastern traditions of kaijus and mechas. It was (and still is) a great example of world-building. So you can just imagine how excited I was for its sequel Pacific Rim: Uprising, and how disappointed I was after watching. Mainly because...

1. It's not by Guillermo del Toro.
This alone should have restrained me from shelling out cash to watch it on IMAX. But I gave it the benefit of the doubt, that maybe del Toro's world-building was so solid that any sequel would be just as good. Sadly, that wasn't the case. Uprising was helmed by Steven S. DeKnight, and if he was as big a kaiju and mecha geek as del Toro, it doesn't show. With del Toro, his love of Japanese monsters and machines oozes out of him that you could almost tell he was bullied in school as a kid because he was clearly a geek.

2.  There are more jaegers, but they are less endearing.
The first film showed only four (4) jaegers in action: Cherno Alpha, Gipsy Danger, Crimson Typhoon, and Striker Eureka. Uprising has twice as many: Bracer Phoenix, Gipsy Avenger, Guardian Bravo, Saber Athena, Titan Redeemer, Obsidian Fury, November Ajax, and Valor Omega. Now let me state my qualms about the film's jaegers.

First, less is more. We grew to love the jaegers from the first film because there's only four of them, and we'd be drawn to one of them as a favourite, kind of like how we have our favourite Beatle, because they were all distinct and different from each other. Now, however, there's just too many. They all look the same. Sometimes I can't tell them apart.

Second, the jaeger names. I think the rule for naming jaegers is to have two random words, and both words must have a 99% chance of never being seen together in the vernacular. Like how likely will the word "eureka" follow the word "striker" in real life conversation? (Also, Gipsy seems to be a spelling typo, but it looks nice, so what the hell.) But in the sequel, it seems they were too lazy to name the jaegers that they just chose two words at random by flipping through a dictionary. Sometimes you get a hit, like Obsidian Fury, and sometimes you get a miss. Like November Ajax. What a lousy name.

3. John Boyega is definitely not Idris Elba
Yes, Jake Pentecost admits in the beginning of the film that it's hard to live under his father's shadow. He'll never be as badass as his father was. First, he has a lame name. "Jake". Ugh. Compare that to the awesome name "Stacker". Right? Second, he isn't as tall and heavily built, and he lacks that low, raspy voice. And third, his speech wasn't awesome enough to cancel the apocalypse. And fourth, he didn't die a martyr. I could go on, but you get the point.

4. It wasn't scored by Ramin Djawadi.
Admit it, the original Pacific Rim score by Ramin Djawadi was perfect. It was a fusion of classical and modern. It made you feel like a jaeger leaving the Shatterdome for battle. However, in this film, the score seems to have mellowed down that you'll be battling kaijus with little to no adrenaline in your blood stream. And when you hear the (reprised) Pacific Rim theme a little later in the film, you'll actually wonder where that music was all this time. I mean, I get it, first it was John Paesano composing the score, then they changed it to Lorne Balfe. Well, they could have changed the composers for all I care, but they could have at least retained the original theme. Because: Tom Morello.

5. The kaiju designs are meh.
Guillermo del Toro stuck to a strict philosophy in creating the kaijus for the first film. First, they should not look like any pre-existing monster. Second, they should look as if it could just be a rubber suit with a man inside it. And with those two simple rules, the legendary Wayne Barlow went on to design the kaijus of Pacific Rim, while Uprising's kaijus were designed by Stefan Dechant and Doug Lefter, who are undeniably talented, but are also in a different league from Barlow. The kaijus in this film are ugly. Big, ugly, and dangerous. But Barlow's kaijus looked way more menacing–the stuff that nightmares are made of.

6. Bigger is always better. 
Jaeger means huge. Gigantic. Humongous. Well, literally it means "hunter", but in this context, when we say jaeger, we mean very, very big fighting robots, so big that they can dwarf a major city's central business district. Which is why I really don't like Scrapper. Okay, he can turn into a ball. That's cute. But he's small, so no. Making him instrumental in stopping the super kaiju is just a consolation prize to justify Scrapper's existence.

Also, the world of Pacific Rim isn't a post-apocalyptic world with a dwindling population. There are many, much more qualified jaeger pilots on the planet, even just in the Pacific Rim nations. So why recruit a teenage girl (Cailee Spaeny)? Just because she built a mini-jaeger? Come on.

On a scale of 1 to Idris Elba, John Boyega is a 5.
On a scale of 1 to Clint Eastwood, Scott's a 9.



Pacific Rim: Uprising. USA/China/UK. 2018.



Original rating: 7/10
Mako Mori dying: -0.5
Jaeger cadets being too young: -0.1
Final rating: 6.4/10

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